Denville Softball’s Summer Travel League

 2008 Rules

Updated: June 8, 2008

 

 

Documentation Requirements

Each team must provide a completed Team Registration form (coach contacts information, home field availability, team blackout dates, and team rosters), a copy of their insurance certificate, and a copy of birth certificates/age verification cards to the league prior to or at the coaches meeting.  Teams found using players that are too old for the division in which they are participating will be immediately removed from the league.

 

Schedules

The Denville Travel League will publish initial schedules based on the information received on the Team Registration form.  The league will attempt to schedule 50% home games and 50% away games.  12 regular season games will be scheduled.  The schedules will be posted by June 7.  Once the schedules are created, they will not be modified unless there is an error.  It is up to the home team to schedule fields and umpires.  The home team is also responsible to reschedule makeup games with directly with their opponent.  If either team can not make a scheduled game, they must notify the opposing coach with a phone call at least 24 hours prior to the start of the game.  Failure to do so will result in a forfeit. Regular season games will begin June 9 and run through July 22.  Playoffs will take place between July 23 and July 31.

 

Directions

Directions to fields are available on the Denville Website (www.denvillesoftball.org).  Click on the “Fields & Directions” link on the left side of the home page to access the directions.  If your home fields are not listed or if you have more complete directions, email them to Tony Baldassari at tonyb4@optonline.net prior to June 7. 

 

Team Composition

Teams must submit a roster which includes players name, number, town, and age.  If a town has teams in more than one age bracket within the Denville Summer Travel League, players from the younger team may play up when short players.  Those players do not need to be listed on both rosters.  The age breakdown for each division is listed below.

·         8U – Players born in 1999 or later

·         10U – Players born in 1997 or later

·         12U – Players born in 1995 or later

·         14U – Players born in 1993 or later

 

Equipment

·         Softball (8U & 10U) - 11” yellow ASA approved leather softball.

·         Softball (12U & 14U) - 12” yellow ASA approved leather softball.

·         Bats - Bats must be ASA approved.  Use of a non-approved bat will result in the batter being called out.

·         Helmets - Helmets with face masks are required for all batters.

 

Field Setup

·         Bases – The distance between bases will be 60’.

·         Pitching Distance (8U) – The coaches will pitch to their own hitters.  They can stand approximately 25’ from the batter and no closer than 20’.  The defensive player playing the pitching position must be positioned no closer than 35’ at the time of the pitch.

·         Pitching Distance (10U) – 35’.

·         Pitching Distance (12U & 14U) – 40.’

 

Game Play – ASA Rules with the following exceptions/clarifications

·         Game Balls – Each team will provide one game ball for home and away games.

·         Defense

o        Players (8U) – 10 players in field, free substitution, reentry rule not in affect, substitutions need not be announced.  Only 6 players are allowed to be positioned in front of the baseline at the start of the pitch.

o        Players (10U) – 10 players in field; if Cinderella batting, free substitution, reentry rule not in affect, substitutions need not be announced.  If there are players not in the lineup, normal substitution rules apply.  Only 6 players are allowed to be positioned in front of the baseline at the start of the pitch.

o        Players (12U & 14U) – 9 players in field; if Cinderella batting, free substitution, reentry rule not in affect, substitutions need not be announced.  If there are players not in the lineup, normal substitution rules apply.

o        Infield Fly & Dropped 3rd Strike (8U & 10U) – No Infield fly rule and no dropped third strike.

o        Infield Fly & Dropped 3rd Strike (12U & 14U) – Infield fly rule and dropped third strike in affect.

 

·         Pitching

o        Re-entry – Pitchers can also re-enter the mound freely as long as they remain in the lineup. (i.e. – One pitcher can pitch Innings 1 & 4 another 2 & 5 and the third 3 & 6). Pitchers are only allowed to return to the mound once per inning.

o        Inning Limit – The league will not mandate, nor police inning limitations for pitchers.  It is the coach’s responsibility to make sure his/her pitchers are not overworked.  The recommended guideline is 10 innings per calendar week (Mon-Sun).

o        Pitching Rules – Windmill pitching is allowed. ASA rules apply.  Both feet should start on the rubber at the start of the pitch.

o        Intentional Walks – No intentional walks.

o        Coach Pitch (8U) – Coaches will pitch to their own players.  Walks are not allowed so balls and strikes will not be called.  The batter shall be called out after 3 strikes or after she receives 8 pitches and does not put the ball into play.  Even if the 8th pitch is fouled off, the batter shall be called out.  The coach who is pitching must make every effort to avoid interfering with the defensive play on a batted ball.  If, in the umpire’s judgment, the coach intentionally interferes with a defensive play or if the coach fails to make a good faith effort to avoid the interference, the play should be called dead, the batter shall be called out, and the runners shall return to the bases they occupied prior to the play.  The coach who is pitching must remain silent from the start of the pitch until the end of the play.

 

·         Batting

o        Cinderella batting (8U) – all players in attendance bat.  The additional players are treated as EP’s and can freely substitute into the field.  If a player must leave or is injured, the player is skipped in batting order without an automatic out being counted.  If a player arrives late, she is added to bottom of batting order as an additional EP.

o        Modified Cinderella batting (10U, 12U & 14U) – Teams have the option to bat Cinderella for all players in attendance or for the number of players in attendance for the opposing team.  For example, if Team 1 has 12 players and Team 2 has 10 players at the start of the game, both teams must bat at least 10 players.  The 10th player is treated as an EP and can freely substitute into and out of the game.  Team 1 has the option to bat Cinderella for all 12 players or for 10 players.  If Team 1 chooses to bat Cinderella for all 12 players, the three additional players will be treated as EP’s and can freely substitute into the field.  If a player must leave or is injured, the player is skipped in the batting order without an automatic out being counted.  If a player arrives late, she is added to the bottom of the batting order as an additional EP.  If Team 1 chooses to bat 10 players and use normal substitution rules for the remaining two players, 10 players must remain in the lineup for the entire game.  If one of the players in the lineup gets injured or must leave early, a bench player must be substituted into the game or an automatic out will be recorded when the players spot is reached in the batting order.  The decision on the number of players in the lineup must be made prior to the start of the game and can not be changed once the game starts.  If not using Cinderella batting for all players in attendance, normal substitution rules must be used to bring players into or out of the lineup.  Starters and substitutes may return to the game one time after removed from the game.  If a player is injured and no substitute players are eligible to return to the game, the opposing coach may select the bench player to re-enter.

o        Inning End (8U, 10U, 12U) - There is a 10 batter limit per inning.  The inning will end after 3 outs are recorded or after 10 batters come to the plate, whichever comes first.  The 10th batter will be announced and will bat as normal.  The ensuing play will be treated as if there were two outs.  There is no 10 batter limit in 14U play.

o        Bunting (8U) – No bunting is allowed in 8U.

o        Fake Bunting (10U) - Fake bunting and then swinging away is not allowed in 10U play.

 

·         Base Running

o        Leading (8U) – Runners may not leave the base until the ball crosses the plate or is hit.  The runner shall be called out if she leaves the base early.

o        Leading (10U, 12U, & 14U) – Runners may lead on the pitcher’s release.  The runner shall be called out if she leaves the base early.

o        Stealing (8U) – No stealing is allowed.

o        Stealing (10U) – Runners may steal third base only and can not advance on an overthrow, even if the ball goes out of play.  Runners can not steal 2nd base or home.  Runners on 1st or 3rd base may not advance on a pickoff attempt from the catcher, even if the ball goes out of play or if the pitcher misses the throw back from the catcher.

o        Stealing (12U & 14U) – Stealing is allowed and is unrestricted.

o        Courtesy Runners (8U) – A courtesy runner may be used for the catcher at any time.  The courtesy runner is the last batter to make an out.

o        Courtesy Runners (10U, 12U & 14U) – A courtesy runner may be used for the pitcher or catcher at any time.  If the team is using Cinderella batting for all players in attendance, the last player to make an out must be used as the runner.  If a team is following normal substitution rules for any players, a player that is not currently in the game must be used as the runner.

o        End of Play (8U) – Base runners are limited to one base on all batted balls hit in the infield.  Base runners may take additional bases on all batted balls hit into the outfield.  Base running must end at the next base once the ball is returned to the infield.

o        End of Play (10U, 12U, & 14U) – The look back rule is in affect once the ball is secured in the pitching circle.  If a runner is standing on a base once the ball is secured in the pitching circle, she must not leave the base or will be called out.  If the runner is between bases, she is allowed one stop and then must immediately decide whether to return to the previous bag or continue on to the next bag.   Dancing between bases once the ball is secured in the circle will result in the runner being called out.  If the pitcher leaves the circle, fakes a throw, or throws the ball in an attempt to make a play on the runner, the ball is again live and the runner’s actions are unrestricted. 

o        Continuance (12U & 14U) - If a batter is awarded a base on balls, she may continue to second base even if the ball is secured in the circle.  However, if the ball is in the circle, the runner must continue to second base without stopping.  If she stops after touching first base without a play being made on her, she will be called out.  Again, a fake throw constitutes a play.

 

·         Game Length

o        Innings (8U, 10U) – Game length will be 6-innings.  Mercy at 12 runs after 4 innings (3 ½ if winning) or 8 runs after 5 (4½ if winning) innings unless coaches want to continue until time limit.

o        Innings (12U & 14U) – Game length will be 7 innings.   Mercy at 12 runs after 4 innings (3 ½ if winning) or 8 runs after 5 (4½ if winning) innings unless coaches want to continue until time limit.

o        Time – The goal is to keep the game length to 2 hours.  No new inning should start after 1 hour and 45 minutes.  A new inning officially begins as soon as the third out is recorded in the previous inning.  Please choose an official time keeper (usually the umpire) prior to the game.  Once an inning is started, it should be completed, even if it exceeds the two hour guideline.  Regular season games can end in a tie.  Playoff games must go to completion.  Unless sufficient notice is given (minimum 24 hours), a team must be able to field 8 eligible players by game time.  There will be a 20 minute grace period. If a team does not have enough players after 20 minutes, that team forfeits.  The teams may then choose to play a scrimmage.

o        Weather or darkness – If a game needs to be stopped due to bad weather or darkness prior to the 1 hour 45 minute no new inning mark, it should be considered complete if 4 full innings have been played (3 and ½ innings if home team is leading).  This rule will be used for both regular season and playoff games.  If the game gets stopped prior to 4 innings being completed, must be started from the beginning at a later date.

 

·         Miscellaneous

o        Backstop – Coaches are responsible for keeping the backstop clear of spectators and players.

o        Lightning and Thunder – The game should be stopped immediately if any lightning or thunder is present.  The umpire should stop the game for 30 minutes from the last occurrence.

o        Sportsmanship – All players will shake hands after the game.

 

 

Game Results

The winning team must email game results to Tony Baldassari at tonyb4@optonline.net within 24 hours of the game.  Please include the date of the game, the winning and losing team names, and the score.  Game results and standings will be posted on the Denville Softball website (www.denvillesoftball.org) and kept for playoff seeding.  Game results not emailed by 10:30 pm on July 20 will not be included for playoff seeding.  Click on the “Summer Travel League” link on the left side of the home page to access the game results and standings for each division.  Teams will be awarded 3 points for a win, 2 points for a tie, and 1 point for a loss.  Teams forfeiting a game will be awarded 0 points. Teams winning by forfeit will be awarded 3 points.  Playoff seeding will be based on points earned.  The tie breaker will be head to head competition, winning percentage, and then coin flip.  Runs scored or allowed will not be considered for seeding.

 

Make-up Game Procedure

The home team must contact the visiting team to find a mutually agreeable makeup date.  The home team must provide the field and umpire.  If the home team does not have field availability, the visiting team may host the game.

 

End of Season Tournament

There will be an end of season tournament with trophies awarded for 1st and 2nd place.  The end of season tournament will take place between July 23 and July 31.  Please clear your schedules during this time.  Teams unable to play on the scheduled date will forfeit.  Playoff games will also have the 1 hour 45 minute no new inning rule.  However, playoff games can not end in a tie.  If the game ends in a tie after the regulation number of innings or due to the time limit, the international tie breaker will be used in the subsequent innings until the tie is broken.  A runner starts on second base for each extra inning.  The higher seed will host preliminary playoff rounds.  The championship games will be held in Denville.

 

Umpires

The home team is the host team must secure the umpire for regular season games and initial rounds of the playoffs.  Umpires should be carded.  The umpire fee for is $50.  Due to blackout dates and field availability, teams may not have an equal number of home and away games.  Therefore, the home team must pay the umpire half the fee ($25) and the visiting team must pay the umpire half the fee for each game ($25). 

 

Please make sure the umpires hired for your home games receive a copy of the rules in advance and know what age group they will be working with.  Please do not argue with the umpires over judgment calls.  If you believe a rule has been interpreted incorrectly, please call time out and have a conference with the umpire and the opposing coach to review the rule.  Once reviewed, the umpire has the authority to reverse the call or let it stand.  As with the judgment call, the umpire’s decision is final.  If you believe a rule has been interpreted incorrectly, please contact Tony Baldassari to review the situation.  If there was a misinterpretation, a communication will be sent out to all coaches indicating the situation and the correct interpretation.  That should help prevent future misinterpretations on the situation in question.

 

Competition

The Denville Summer Travel league is intended to be a fun league where both developing and experienced teams can participate.  Please be respectful and courteous to your opponents.  If a game becomes one-sided, please use that as an opportunity to put your second or third pitcher in the game.

 

Behavior

Parents, players, and coaches must behave appropriately.  Foul language or disrespectful behavior will not be tolerated.  Any parent, player, or coach removed from the game due to poor behavior must leave the area immediately or will result in a forfeit by their team.  Repeated offenses may result in a team being removed from the league.

 

Cheering for team mates can be great fun for the players.  It is the coach’s responsibility to keep the cheers positive.  Negative cheers or screaming out during the pitchers windup in an attempt to distract the pitcher are not consistent with the spirit of the league.

 

This league belongs to the players and the teams that participate.  Keep it fun and have a great season.